I finally finished Blue Lacuna.
Which is, I think, the best piece of interactive fiction I have ever played. Some of the reviews I saw (like the--bizarre, from my current point of view--review in SPAG) made me think that it might disappoint in the end, but it didn't.
Now I'll have to go back in and try to understand how it works; and those who expect me to write something more about it than the blog post will not be disappointed. (Deo volente, of course.)
One question I want to ask right now, though, is this: both SPAG en Emily Short talk about a maze. What did I miss? I didn't encounter a maze in the entire game, and I apparently visited 131 out of 129 locations. (Maybe it only exists in puzzle mode?)