Until I realised that those rules has been written by me, and that I had never tested the game with more than two players. So I thought "it's worth a try", and we played it with four. Now, the four of us are friends, in some cases very close friends; we played together many times before; and to a large extent we are on the same page when it comes to roleplaying. The circumstances, then, were optimal for a game of Shades - and lo and behold, to my surprise it went very well indeed.
(The tale turned out to be about a noble/rich family consisting of an elder, somewhat tyrannical brother; a younger, slightly mad brother; their sister, aged in between, vicious but insecure; and the sister's maid, who was also the lover of both brothers. Their struggles for power and love led them to cruelty, and finally, suicide. But, as shades, they finally understood each other's motives and weaknesses, made their peace, and died their final death.Moral: don't ever believe you know your own game until you tried it out.
As with every game of Shades I ever played, none of the characters received a name.
When the game ended, I put on Mozart's Requiem, and we sat in silence, holding hands, around the single candle left to burn, listening without a word to the work entire. When its last note died away, I blew out the last candle.)