A roleplaying game is not a collection of images; it is a social relation mediated by a collection of images. As a radical form of art, roleplaying games cannot differentiate themselves from more mature forms of art like film and literature by making possible new kinds of images or new ways of collecting them; as a radical form of art, roleplaying games must seek their innovative potential in the social relations they create or change.
Polaris and Breaking the Ice well deserved their top places as Most Innovative Game in this year's indie game awards. But if there had been an award for Most Innovative Art, it should have gone to Bacchanal. That game is all about creating a social situation you simply don't get with any other RPG - or any book or movie, for that matter.